Running With a Price Tag
Mask Evolution 3D Parkour turns the usual arcade run into a value-building exercise. Your character is a mask moving along a 3D path. Digital gates line the route, and every gate you pass adds to the mask's current value. That number is not just a score — it is the core resource you carry into the auction at the end of a run. [IMG_1]
Collecting Decorations and Attendants
Value alone is not enough to make a mask sell well. Decorative items and attendants appear along the path, and collecting them raises the mask's artistic appeal. These pickups change how the mask looks and how much it is worth, so route planning matters. A clean run through gates without decoration leaves money on the table. [IMG_2]
Risk: Spikes and Obstacles
Spikes and other obstacles reduce the mask's value on contact. If the value hits zero, the run ends immediately. That creates a constant tension: the same path that holds valuable decorations also holds hazards. Players must decide whether a detour toward a decoration is worth the risk of clipping a spike. [IMG_3]
The Auction and Upgrades
When you reach the auction area, the mask is sold. The final price depends on its remaining value and the artistic features collected during the run. Earnings from the auction fund upgrades or a fresh run with a stronger starting mask. This loop — run, collect, sell, upgrade — is what gives the arcade format a sense of progression beyond a single high score. [IMG_4]
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